Gamewright Slamwich

Gamewright 200 - When you're out of cards you're out of the game. Play all out, but the kids will beat you every time! Slamwich teaches reading readiness skills, like visual discrimination and sequencing. The player who collects all of the cards wins. While kids are flipping and stacking cards, they're actually learning how to recognize a series, make combinations, and anticipate what might happen.

Playing time: about 20 minutes. Tomato, onion, tomato. 2 to 6 Players. Slap! get there first and win the pile. But watch out-you'll have to catch the thief and stop the muncher from stealing the stack of cards. Flip and stack this clever loaf of cards to build slamwiches and double-deckers. Ages 6 and up. Parental alert: a sharp eye and fast hand will prevail.

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Gamewright Rat-A-Tat-Cat

Gamewright SS-GMW-204 - A poker face helps! Children's card game that helps develop timing and basic mathematical concepts. Includes 54 rat, cat, and power cards. A game of suspense, strategy, and anticipation. Get rid of the high cards rats and go for the low cards cats. For 2 to 6 players. Teaches strategy, memory building, and addition.

Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award. Low score wins the game. Sneak a peek, draw two, or swap cards for an added twist.

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Sleeping Queens Card Game, 79 Cards

Gamewright SS-GMW-230 - But watch out for wicked potions and dastardly dragons! The player who wakes the most queens wins. Just be careful when playing potion cards or you could wind up putting all the players to sleep! HOW TO PLAY: Rise and Shine! The Pancake Queen, the Ladybug Queen and ten of their closest friends have fallen under a sleeping spell and it's your job to wake them up.

Teaches strategy, memory building, and addition. Imagine a place where there?s a queen of all pancakes, a king of cookies and a pack of over-protective dragons? If this sounds like something out of a dream, it actually is! Sleeping Queens was invented by 6-year-old Miranda Evarts, who thought up the game one night when she couldn?t fall asleep.

Sleeping Queens Card Game, 79 Cards - Use strategy, quick thinking and a little luck to rouse these napping nobles from their royal slumbers. Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award. For 2 to 6 players. She awoke the next morning and with help from her older sister, Madeleine and her parents, Denise and Max created this wonderfully whimsical world of napping nobles.

Includes 54 rat, cat, and power cards. Children's card game that helps develop timing and basic mathematical concepts. As you immerse yourself in the Evarts? fantasyland, strategy, you will find a game that helps develop memory, and elementary arithmetic skills.

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Gamewright There's A Moose In The House

Gamewright 227 - And another in the bathroom! in this silly matching card game, the goal is to keep moose out of your house, while at the same time giving them to your opponents. Teaches strategy, memory building, and addition. Ages 8 and up. Close doors and use moose traps to keep them away. Children's card game that helps develop timing and basic mathematical concepts.

Includes 54 rat, cat, and power cards. This card game for 2 to 5 players. Laughter is an important component of any group gathering, and There?s a Moose in the House is the perfect game to bring out for a round of light-hearted fun. The player with the fewest moose wins. Keep moose out of your house and send them to your opponents.

Gamewright There's A Moose In The House - This game brings new meaning to the term full house. Just imagine what it would be like to have a herd of giant moose eating out of your refrigerator, sleeping in your bed, and bathing in your bathtub! The absurdity of the situation is enough to make you giggle, which is part of what this game is all about.

Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award. Just be careful if you invite a moose over to play, as they hate to lose! HOW TO PLAY: Eeek! There's a moose loose in the kitchen.

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Gamewright Too Many Monkeys

Gamewright 241 - Close doors and use moose traps to keep them away. Fun for the whole family. This card game for 2 to 5 players. The player with the fewest moose wins. For 2-6 Players. Playing time: 15 minutes. Ages 8 and up. For 2 to 6 players. 65 cards and storage box included. 15 minute Playtime. Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award.

Teaches strategy, memory building, and addition. Includes 54 rat, cat, and power cards. Watch out for elephants and giraffes who want to crash in on the fun. And if you're lucky, draw a wild monkey card to clear out the room in one clean sweep! The first player to stop the monkey mayhem and get Primo back to bed wins.

Gamewright Too Many Monkeys - . Too many monkeys - A Totally Bananas Card Game. Children's card game that helps develop timing and basic mathematical concepts. Keep moose out of your house and send them to your opponents. 2 to 6 players. Primo the monkey was fast asleep until his friends swung by for a surprise pajama party! Help Primo chase away the primate pranksters by flipping and swapping cards in numerical order.

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The Pick and Pass Card Game - Sushi Go!

Ceaco chen-t-044 - 65 cards and storage box included. Too many monkeys - A Totally Bananas Card Game. Rules of play. Includes 108 cards. Reinforces probability, visual discrimination and strategic thinking. Includes 54 rat, cat, and power cards. 2 to 5 players. Ages 8 and up. This card game for 2 to 5 players. Close doors and use moose traps to keep them away.

For 2-6 Players. Playing time: 15 minutes. Score points for making the most maki rolls or for collecting a full set of sashimi. For 2 to 6 players. Fun for the whole family. 15 minute Playtime. Keep moose out of your house and send them to your opponents. Teaches strategy, memory building, and addition. The player with the fewest moose wins.

The Pick and Pass Card Game - Sushi Go! - But be sure to leave room for dessert or else you'll eat into your score! Gather the most points and consider yourself the sushi master! Children's card game that helps develop timing and basic mathematical concepts. Pass the sushi! in this fast-playing card game, the goal is to grab the best combination of sushi dishes as they whiz by.

Dip your favorite nigiri in wasabi to triple its value.

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Gamewright Slamwich Collector's Edition Tin

Gamewright 200T - 2 to 5 players. Teaches strategy, memory building, and addition. For 2 to 6 players. 65 cards and storage box included. Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award. Rules of play. Reinforces probability, visual discrimination and strategic thinking. For 2-6 Players. Playing time: 15 minutes.

. 55 bread shaped cards, collectable tin. Keep moose out of your house and send them to your opponents. Made in the USA. Ages 8 and up. The game that started it all, with all-new cards in a special collectable lunch box tin! Children's card game that helps develop timing and basic mathematical concepts. Close doors and use moose traps to keep them away.

Gamewright Slamwich Collector's Edition Tin - 2 to 6 players. High gloss graphics. The player with the fewest moose wins. Fun for the whole family. 15 minute Playtime. Includes 54 rat, cat, and power cards.

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Wig Out! A Wild and Hairy Card Game

Ceaco 248 - Teaches strategy, memory building, and addition. Close doors and use moose traps to keep them away. High gloss graphics. This card game for 2 to 5 players. Reinforces probability, visual discrimination and strategic thinking. 65 cards and storage box included. For 2 to 6 players. The first player out of cards is a cut above the rest! Children's card game that helps develop timing and basic mathematical concepts.

2 to 5 players. Made in the USA. 55 bread shaped cards, collectable tin. Fun for the whole family. For 2-6 Players. 2 to 6 players. Keep moose out of your house and send them to your opponents. Match a Mullet or some Mohawks. Playing time 12 minutes or less. Rules of play. Ages 8 and up. 2 to 6 players. Combine a couple of Cornrows.

Wig Out! A Wild and Hairy Card Game - Reinforces hand- eye coordination and matching.

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Chomp

Gamewright 217 - 55 bread shaped cards, collectable tin. 2 to 6 players. Fun for the whole family. Players learn about the hierarchy of ocean species through employing skills such as visual discrimination and sequencing. Ages 6 and up. The player with the fewest moose wins. Playing time: about 20 minutes. High gloss graphics. It is a card game.

Identify the lowest creature in the food chain then slap it before other players scarf it down. Big fish chomp little fish and everyone chomps plankton. Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award. Reinforces hand- eye coordination and matching. For 2 to 6 players. Too many monkeys - A Totally Bananas Card Game.

Chomp - 2 to 6 players. Includes 54 rat, cat, and power cards. Plunge into a fast-paced undersea world where life is survival of the quickest. Keep moose out of your house and send them to your opponents. Cards each have pictures of various members of the aquatic food chain. Children's card game that helps develop timing and basic mathematical concepts.

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Gamewright Trash Pandas - 252 - The Raucous Raccoon Card Game

Gamewright 252 - Octopus ink-outs and electric eels can change the order of things. Cards each have pictures of various members of the aquatic food chain. For 2 to 6 players. 2 to 6 players. The player with the most points wins! When the deck runs out, the game ends. Oppenheim toy portfolio platinum Best Toy Award; Mensa 1996 Best New Mind Game Award.

Keep moose out of your house and send them to your opponents. High gloss graphics. Playing time 12 minutes or less. Too many monkeys - A Totally Bananas Card Game. Ages 8 and up. This card game for 2 to 5 players. Fun for the whole family. Comes with 54 cards, 6 wooden tokens, and 1 custom die. Includes 108 cards. Close doors and use moose traps to keep them away.

Gamewright Trash Pandas - 252 - The Raucous Raccoon Card Game - Roll the die to tip over the garbage or raid a rival's rubbish, if there's no Doggos standing guard. Trash is treasure! in this raucous card game, paw through the deck to find sets of day-old pizza, half-eaten candy, and other luscious leftovers. Made in the USA. 55 bread shaped cards, collectable tin.

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Gamewright 111 Go Nuts for Donuts Card Game, Standard, Multicolor

Ceaco (Games) 111 - Fun for the whole family. This is gamewright Go nuts for donuts! The pastry-picking card game. Too many monkeys - A Totally Bananas Card Game. 65 cards and storage box included. Octopus ink-outs and electric eels can change the order of things. Players push their luck to acquire more cards, but must stash them in order for them to count as points at the end of the game.

Reinforces hand- eye coordination and matching. Playing time 12 minutes or less. Tray of treats awaits your bid in this baked card game. Made in the USA. For 2-6 Players. The player with the fewest moose wins. 2 to 5 players. Flip over a card from your deck and devour--or be devoured by--your opponent's draw. Comes with 54 cards, 6 wooden tokens, and 1 custom die.

Gamewright 111 Go Nuts for Donuts Card Game, Standard, Multicolor - Players are raucous raccoons, tipping over Trash cans for food. The player with the most points wins!2 to 6 players. This card game for 2 to 5 players. Fun for ages 8 and up.

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