Wavelength

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Palm Court WAV01 #ad - Guess the location on a spectrum between "hoT - COLD", "FANTASY - SCI-FI", and hundreds more. It's a thrilling experience of talking and thinking and high giving that anyone can play—but it also has some of that deep word game sorcery, strategic, where your decisions feel tense, meaningful. Each round, one player has to guide their teammates to guess where a hidden target is located.

As a social experience, absolutely without peer. So very wrong About Games. But they can only give a clue on the spectrum between two concepts, like “hot - cold” or “fantasy – sci-fi. And the closer to the target's center, the more Their team scores! A telepathic party game from the creators of THE MIND and MONIKERS.

Wavelength #ad - . 1 minute to learn, 30 minutes to play, for 2-16+ players. Wavelength is a party game where two teams compete to read each other's minds.

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Greater Than Games Medium Mind-Reading Party Game

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Greater Than Games B07S3BHYGP #ad - Mind-reading party game. One mind. Over 270 cards. Together in pairs, they mentally determine the medium: The word that connects the words on their two cards, and then attempt to say the same word at the same time!two cards. Two thoughts. For 2-8 players. 30-45 minute playing time. In the game medium, players act as psychic mediums, harness-ing their powerful extra-sensory abilities to access other play-ers’ thoughts.

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Don't Get Got, A Party Game About Completing Secret Missions & Not Getting Caught

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Spin Master 6053584 #ad - For 2-8 players. 188 mission cards, 8 custom card wallets, instructions. Six secret missions: in this party game, each player starts with six missions to complete. If a player’s feeling suspicious and accuses you, You must come clean and remove that mission from your wallet. Either way, no matter where or when you play it, you'll always have to keep your guard up… because there's no telling what the other players might be planning.

It's designed to run in the background, on a holiday, which means that you can literally play it anywhere – at home, as a dinner party game or even during a drinking game.30-45 minute playing time. First to three: the first player to pull off three of their missions, wins. Don't get got is a party game that's not like most other party games.

Don't Get Got, A Party Game About Completing Secret Missions & Not Getting Caught #ad - For example: “hide this card inside a jar and get a player to open it”. On each card is a mission – one that requires you to trick one of the other players in some way. Don't get caught: each mission requires you to Trick one of the other players. However, if they open the jar without thinking too much about it, then success – you've scored a point! Wave the card in their face and tell everyone in the game that you're officially one step closer to winning the adult family game.

Without them getting suspicious.

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Skull #ad



Alderac Entertainment Group AEG Pt. Salad Card Game

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Alderac Entertainment Group (AEG) ALD07059 #ad - Players may use a variety of strategies and every game of point salad is unique! For 2-8 players. Every Game is unique!15-30 minute playing time. Mind-reading party game. Fun for the whole family! Without them getting suspicious. First to three: the first player to pull off three of their missions, wins. Play anytime, anywhere: this isn't a sit-down-at-a-table sort of game, you play it alongside whatever else you're doing.

Alderac Entertainment Group AEG Pt. Salad Card Game #ad - Point salad is a fast and fun card drafting game for the whole family! There are over 100 ways to score points. 30-45 minute playing time. Over 270 cards. 188 mission cards, 8 custom card wallets, instructions. Don't get caught: each mission requires you to Trick one of the other players. 2-6 players. Six secret missions: in this party game, each player starts with six missions to complete.

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Monikers

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Palm Court #ad - 440 of the weirdest, most interesting cards you can imagine. The perfect party game. New york Times. Over 270 cards. 30-45 minute playing time. Play anytime, anywhere: this isn't a sit-down-at-a-table sort of game, you play it alongside whatever else you're doing. Mind-reading party game. 1 minute to learn, 30 minutes to play, 4-12+ players.

15-30 minute playing time. Every Game is unique! Ages 14+. The rules are simple: get your friends to guess the name on the card. 2-6 players. Don't get caught: each mission requires you to Trick one of the other players. 188 mission cards, 8 custom card wallets, instructions. Fun for the whole family! First to three: the first player to pull off three of their missions, wins.

Monikers #ad - The most you will ever laugh playing a game. Shut up & Sit Down. Six secret missions: in this party game, each player starts with six missions to complete. Monikers For 2-8 players.

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Monikers: Serious Nonsense with Shut Up & Sit Down

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Palm Court #ad - Best party game for large groups" - New York Magazine. For 2-8 players. 440 of the weirdest, most interesting cards you can imagine. 2-6 players. Written entirely by shut Up & Sit Down, the best boardgame site on the internet. The perfect party game. New york Times. 30-45 minute playing time. Ages 14+. Play anytime, anywhere: this isn't a sit-down-at-a-table sort of game, you play it alongside whatever else you're doing.

Over 270 cards. Six secret missions: in this party game, each player starts with six missions to complete. Fun for the whole family! Don't get caught: each mission requires you to Trick one of the other players. Every Game is unique! Without them getting suspicious. 188 mission cards, 8 custom card wallets, instructions.

Monikers: Serious Nonsense with Shut Up & Sit Down #ad - 1 minute to learn, 30 minutes to play, 4-12+ players. Mind-reading party game. First to three: the first player to pull off three of their missions, wins.

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Decrypto Board Game

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IELLO IEL00072 #ad - Contents: 2 screens, 4 interception tokens, 50 note sheets, 4 Miscommunication tokens, 48 Code cards, 110 Keyword cards, 1 Sand Timer, 1 rulebook. Six secret missions: in this party game, each player starts with six missions to complete. For 2-8 players. The perfect party game" - NEW YORK TIMES. Play anytime, anywhere: this isn't a sit-down-at-a-table sort of game, you play it alongside whatever else you're doing.

You'll play round after round! First to three: the first player to pull off three of their missions, wins. The perfect party game. New york Times. Written entirely by shut Up & Sit Down, the best boardgame site on the internet. In decypto, two teams composed of 2 to 4 players compete. A standalone expansion for Monikers-comes with 330 brand new cards!

Decrypto Board Game #ad - 1 minute to learn, 30 minutes to play, 4-12+ players. For 3-8 players. 30-45 minute playing time. 1 minute to learn, 30 minutes to play, 4-12+ players. New party game where teammates try to transmit secret codes without letting the opposing team intercept them.

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Monikers: More Monikers

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Palm Court #ad - The perfect party game. New york Times. The perfect party game" - NEW YORK TIMES. Don't get caught: each mission requires you to Trick one of the other players. Without them getting suspicious. Ages 14+. Slide cards into the screen to decode your words!440 of the weirdest, most interesting cards you can imagine. Fun for the whole family!

30-45 minute playing time. A standalone expansion for Monikers-comes with 330 brand new cards! Best party game for large groups" - New York Magazine. New party game where teammates try to transmit secret codes without letting the opposing team intercept them. Clever components use anagylph effects to scramble the codes.

Monikers: More Monikers #ad - 1 minute to learn, 30 minutes to play, 4-12+ players. Every Game is unique!30 minute playing time. The most you will ever laugh playing a game" - Shut Up & Sit Down. Mind-reading party game. Six secret missions: in this party game, each player starts with six missions to complete. First to three: the first player to pull off three of their missions, wins.

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Skull

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Publisher Services Inc (PSI) SKR01 #ad - A standalone expansion for Monikers-comes with 330 brand new cards!1 minute to learn, 30 minutes to play, 4-12+ players. Ages 14+. Fun for the whole family! Tricky bluffing game with deep tactics and strategy. Without them getting suspicious. First to three: the first player to pull off three of their missions, wins.

A standalone expansion for Monikers-comes with 330 brand new cards! Reinvented art to bring new life to this deceptively simple game. Six secret missions: in this party game, each player starts with six missions to complete. 30 minute playing time. Mind-reading party game. 440 of the weirdest, most interesting cards you can imagine.

Skull #ad - 188 mission cards, 8 custom card wallets, instructions. The most you will ever laugh playing a game. Shut up & Sit Down. Be wary, though - if you happen across a skull, the consequences are dire! Players will hold three rose cards and one skull. 15-30 minute playing time. Created by renowned designer Herve Marly.

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Air, Land, & Sea

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Arcane Wonders ARWW03AS #ad - Six secret missions: in this party game, each player starts with six missions to complete. Tricky bluffing game with deep tactics and strategy. The most you will ever laugh playing a game. Shut up & Sit Down. Over 270 cards. The perfect party game. New york Times. Without them getting suspicious. Fun for the whole family!

Air, Land, & Sea #ad - Best party game for large groups" - New York Magazine. Written entirely by shut Up & Sit Down, the best boardgame site on the internet. Mind-reading party game. Slide cards into the screen to decode your words!15-30 minute playing time. Ages 14+. 30-45 minute playing time. You'll play round after round! In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground.

A standalone expansion for Monikers-comes with 330 brand new cards!1 minute to learn, 30 minutes to play, 4-12+ players. 30 minute playing time.

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Res Arcana

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Asmodee RA0101 #ad - The rules are simple: get your friends to guess the name on the card. 15-30 minute playing time. Welcome to the world of res arcana! In it, Death, life, calm, elegant, and gold are the essences that fuel the art of magic. Beautiful artworks and presentation. 2-6 players. Every Game is unique! Play anytime, anywhere: this isn't a sit-down-at-a-table sort of game, you play it alongside whatever else you're doing.

Best party game for large groups" - New York Magazine. Ages 12 and up. Don't get caught: each mission requires you to Trick one of the other players. 30 minute playing time. Reinvented art to bring new life to this deceptively simple game. The perfect party game" - New York Times. A standalone expansion for Monikers-comes with 330 brand new cards!

Res Arcana #ad - In the catacombs, a necromancer summons a bone Dragon. Multiple strategies, and endless replayability.

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